Week 7
The lesson for this week is augmented reality with Dr. Fariza Khalid in lecture session. I believe everyone still wondering and curious what augmented reality is. First, Augmented reality, commonly abbreviated "AR," is computer-generated content overlaid on a real world environment. AR hardware comes in many forms, including devices that you can carry, such as handheld displays, and devices you wear, such as headsets, and glasses. Common applications of AR technology include video games, television, and personal navigation, though there are many other uses as well. Furthermore, Pokémon Go is a popular video game that uses augmented reality. The app, which runs on iOS and Android devices, uses your smartphone's GPS signal to detect your location. As you walk around, your avatar is overlaid on a real-world map, along with in-game content, such as Pokéstops, gyms, and Pokemon that appear. When you attempt to catch a Pokémon, it shows up with a real-word background created by your smartphone's camera. The camera can be turned on or off using the "AR" toggle switch. In addition, we can see how useful AR in our life as it also can be applied in education as it gives many benefits to student and teacher. Augmented reality in education will soon affect the conventional learning process. AR has the potential to change the location and timing of studying, to introduce new and additional ways and methods. Capabilities of Augmented Reality technology may make classes more engaging and information more apprehendable. Ability to connect reality and digital content has been steadily improving, opening more options for teachers and students. Augmented reality animated content in classroom lessons could catch students’ attention in our dynamic day and age, as well as motivate them to study. Adding extra data would give students a wider understanding of topics. More, AR technology has an ability to render objects that are hard to imagine and turn them into 3D models, thus making it easier to grasp the abstract and difficult content. This is especially good for visual learners and practically anyone to translate theoretical material into a real concept. Finally, as a future teacher I would use augmented reality in my classroom as the learning process would be more meaningful and understandable as it can make student easily understand complex information. Whereas, it will enhance students engagement in class as they going to be excited to learn by using modern technology. We as a teacher need to be wise and up dated with student’s needs in learning.
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Week 6
We learned about gamification at lecturer session with Dr. Nor Hafizah in week 6. The definition of gamification is the application of gaming mechanics to non-gaming environments, especially when it adapt on the learning environment. What we mean by this is that gaming mechanics is by having points, levels and awards. Thus, it help make boring tasks to more fun and exciting. Gamification leverages our desires for status, achievement, competition to increase engagement. The most important part for a teacher when it comes to create gamification to their student is according to student’s level and suitability to their standard. Teacher need to know their students level and by that, they can create the game according to their standard and achieve meaningful learning. Other than that, benefits of gamification in learning is better communication skills as they will communicate with their friends. They also will achieve meaningful learning process as they will discuss and share the question and answer with friends and teacher. While, it can reduce disruptive behaviour as the activity involve everyone in the class so it required them to focus on their game. However, it can encourage students engagement in learning and make them anticipate with every activities that done by the teacher in class. Many gamification models reward the user for completing the desired task and a leader board is then utilised so they strive for further improvement. These elements result in a gamification platform with high levels of engagement and a willingness to return on numerous occasions. Moreover, what I learned in tutorial class was about image authenticity, how to link URL at the side bar, embedded html in our Weebly, media is a medium conventional and contemporary while it is a platform used to deliver information that using different kinds of elements. Nevertheless, we learned about the different between graphic video and animation (Powtoon, Animaker) which, video is real and animation is something that made up and create by people. Lastly, we learned the importance to shoot a video with different angle, which is to create mood in video and to make it more understandable. Week 5
In week 5, we learned about elements of multimedia and design principle with Dr Hazrati in lecture class. It is very meaningful knowledge that we get about technology, as we were never truly exposed to it unless what we learn from technology and innovation class. Nevertheless, there are five elements of multimedia. First, animation used in the picture, text, graphic that is for illustration or picture, audio and video. Other than that, there are proximity that shows navigation button or location, alignment that have in the picture, repetition, and contrast that colour used in the background. After that, Dr Hazrati showed one picture and required us to find out the element of multimedia and what are the design principle used in the picture shown. We be given 5 to 10 minutes to answer the question and pass it to her after the end of the class. There was no tutorial class on week 5 because Dr Fariza had one important meeting for her to attend. Therefore, we were given a task to create our own curricular vitae (CV) and put it on our e-portfolio on Weebly website. We may make our own CV by using Canva, Piktochart and any free websites that can create CV. In addition, there are many elements that we can put our own CV, such as skills, personal summary, education, achievement contact information and reference. As for me, I had decided to use Canva to create my own CV as it is more convenient and I already have the experience of using Canva beforehand. There are so many choices of template that offered in Canva that we can choose, based on our own design and styles. Besides, we can design it using whatever theme or colour we like. For my CV, I put personal summary, contact information, education, achievement and skills. Week 4 In week 4, Dr Khalid was the one who conducted the class. We learned about m-learning and e learning. Basically, m-learning is device that we use such as mobile phone or something that can be carry anywhere we go. While, e-learning is electronic learning like Wi-Fi, Internet or any other medium that related with electronic. As m-learning and e-learning give a lot of benefits to student and teacher because it can improve their skill while gaining knowledge. They may learned anytime and anywhere they want, as they can take the device anywhere they go and there will be on going learning without giving them limitation to access to the learning. Therefore, e-learning is a medium that used internet and get access to unlimited kind of information that they want to find out. There will be no excuse for them to seek for any information. As they can just merely type anything they want to find out and within a second, they will get the answer on what they are looking for. Whereas, e-learning can give many advantages to student because they can gain information, share their thought, directly communicating with their teacher and friends in case if they want to ask anything that related to the learning and exposed to the technology at the same time. Moreover, Dr Fariza is the lecturer for our tutorial class where we learned about two types of reflection and how to make portfolio. First, we created account on Weebly and designed them based on our own styles and creativity. Then, we learned about the different between standard page and blog page. Where standard page just merely a picture and there’s no date and comment stated on that page, while we can see the date, comment and get the specific URL on the blog page. Other than that, we were required to create the assignment, reflection, educational blog and MISC on our e-portfolio. Lastly, we were given a task to design our own home page and briefly write about ourselves. Week 3
The class started in week 3, as the first two weeks were public holiday and was not required us to attend the class. Mejar Jasmy was in charge to teach us on week 3. More, he taught us to be discipline and punctual in anything we do regards who we are. Nevertheless, discipline and punctuality are the main key to success in life, especially if we are working in education field. We as a teacher need to shows a good example to our future student in order for them to follow the same attitude as what being shown. This is to shape them to give full of commitment whenever they are doing their work so that they can focus and achieve the goal in their task. Other than that, I learned about technology and the combination of art and science in the technology. The word technology come from Yunani language, which is “techne”. First, the definition of technology is the application of scientific knowledge for practical purposes, especially in industry. While, technology also known as a machinery and equipment developed from the application of scientific knowledge. To begin with, the concept of technology, nearly all human societies have, or have had technologies, are often very elaborate. In view of the task in hand, however, we have no use for a general definition of technology, which includes only artefacts, or the material products of inventions. In addition, teacher mostly used technology in teaching and learning. As it is more interesting and can attract student’s attention in learning rather than traditional ways, which are book and whiteboard. At the same time, technology may promote student to improve their computer skill and soft skill while gaining meaningful knowledge at the same time. It gives a lot advantages to students nor teacher, as the teaching and learning process will be more attractive rather than dull and boring. |
syahmina samad
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